This program simulates the island migration process. You can adjust the migration rate and birth rate for three different species of plants (represented in the program by green, yellow, and red smiley faces) which are available for populating a newly formed island.
You will discover that this process is highly unpredictable. The migration rate is a nearly random process, and a great deal depends on the identity of the first few plants which migrate to the island. At this point, however, the birth rate of the plant becomes tremendously important.
I suggest simply letting students play around with settings and watch what happens.
Questions
A data collection and graphing assignment would probably work very well with this program. Finding the average results after a large number of tests should illustrate the law of large numbers.
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